PROGRAM + SPACE REQUIREMENTS
Lecture Theatre----------------------- (find out)
Studio Spaces ------------------------ 2 x 3 x 10m x 5m
Offices for Academic Staff
1 Dean-------------------------------- 5m x 6m
3 Program Heads--- -------------------3x 3m x 2.5m
9 Staff ---------------------------------9 x 3m x 2.5m
Kitchenette-----------------------------NA
Toilet Block----------------------------NA (every level?)
Offices for General Staff (5)- ----------8m x 8m
Workshop---------------------------- 10m x 10m
Computer Labs------------------------1m x 1.5m per desktop
Gallery---------------------------------NA
Research Space for Academic Staff---- 5m x 4m
Meeting Rooms for Staff--------------- 6m x 4m / 3m x 2m
Meeting Rooms for Students----------- no. x 5m x 4m
Kitchen for Cafe ----------------------------------- 4m x 3m
Library--------------------------------- NA
Please keep in mind that the spaces above are a very rough guide and you will need to verify, modify as well as make a lot of your own judgments along the way.
For next week's tutorial you will need to have:
1. Mash Up - Architectural Theory
2. Concept - derived from F-shaped prisms exercise
3. Site modelled in Cryengine based on real site - this site should include 'micro site' that has been identified based on the size of your building
4. Initial Design of Folly
5. Initial Design of Bridge - plans, sections, elevations and sketches or sketchup model
6. Initial Design and movement of Elevators
7. Draft folly, bridge and elevators inserted into Cryengine
There are quite a number of you who have been absent for three times now and I would like to remind you that any more absences could result in failing the course regardless of the level of your submissions. Please be mindful of this.
See you all next Tuesday. Good luck.
ARCH1101-2013 - Jo Ann Kok
Wednesday, May 22, 2013
Tuesday, May 14, 2013
Hi everyone,
As you start to work out your list of design opportunities and constraints, it helps to know how much space you will need to design your school.
There is a list of spaces required on the EXP 3 brief to start you off.
Lecture Theatre
Studio Spaces
Offices for Academic Staff
Offices for General Staff
Workshop
Computer Labs
Gallery
Research Space for Academic Staff
Meeting Rooms for Staff
Meeting Rooms for Students
Library
How would you go about figuring out the sizes of these spaces? Here are a few questions amongst many others that you may have to ask yourself:
1. How many people am I designing this space for?
2. What would the activities that would take place in this space?
3. Are there special occasions when these spaces' programs would have to altered?
4. Is there a conventional way to design this space? Or can I introduce a better and bolder design?
5. What is a new and exciting way that I can approach the design of this space?
6. Can one space double up as another space by the movement of walls, ceiling, platforms, furniture etc?
7. As the Dean of the School, how can I introduce fresh and interesting ways of doing things and have these processes reflected in the Architecture?
8. How do the design of these spaces fit in with the overall circulation/scheme, concept, theory and location?
As you figure out the sizes and requirements, you will most likely arrive at the design of the circulation. Essentially, circulation is the space in between each space listed above, it is the space where one takes to travel from one space to another.
Remember that the F-shaped prism exercise is for you to gain an understanding in form and relationships between spaces. They should be undertaken with consideration to your theory, concept and internal spaces.
Here are 3 ways to find out the general size of the spaces listed above:
1 Measure it out yourself within the FBE and around campus with a friend.
2. Google it.
3. Refer to Metric Handbook or Neufert
It is important to figure out the sizes you will need now in order to get a sense of scale for your building so that you can situate it on your site with more clarity.
As you are determining the sizes of the spaces, don't forget to think about its size in terms of height. Having said that, remember that you can design your building in plan as well as in section.
Don't forget to complete the 'moving parts in CryEngine' tutorial and the elevators working within your environment by next week.
Independent Study
1. Complete the animated tutorial below on how to create a moving entity in CryENGINE3. You can also find it on YouTube here: http://youtu.be/YVmVwSLy7NU
2. Upload 2 images to your blog that are taken from the first person point of view as you ride the elevator. Think carefully about how your perspective changes as you ride the elevator ... and try to capture that difference in your still images.
If the Independent study is not done and posted on your blog by next week's tutorial, you will not receive a crit until the work is done.
Tuesday, April 23, 2013
Email addresses
Hi Everyone,
I just received advice that I should send your marking sheet for EXP1 to your student email addresses.
Please reply to this post with your student email address (z1234567@student.unsw.edu.au) and I will send your results to you.
I apologise for the change of plans.
Jo
I just received advice that I should send your marking sheet for EXP1 to your student email addresses.
Please reply to this post with your student email address (z1234567@student.unsw.edu.au) and I will send your results to you.
I apologise for the change of plans.
Jo
Monday, April 15, 2013
Concepts for EXP 2
Here are your concepts!
Toyo Ito:
1. Transparency and Light, inside/outside relationship
2. Flexibility/Irrationality
3. Incorporation of natural light through structural patterns
4. Floating/weightlessness
5. Negative space
Carlo Scarpa
1. Simple geometry/subtraction
2. Architectonics
3. Reflection
4. Detailing
5. Controlled Chaos
Toyo Ito:
1. Transparency and Light, inside/outside relationship
2. Flexibility/Irrationality
3. Incorporation of natural light through structural patterns
4. Floating/weightlessness
5. Negative space
Carlo Scarpa
1. Simple geometry/subtraction
2. Architectonics
3. Reflection
4. Detailing
5. Controlled Chaos
Thursday, March 28, 2013
Sketchup Help
Hi Guys
If you are having issues with Sketchup, you will be glad to hear that Jeremy Harkins and Rosamond Kember have agreed to provide extra Sketchup tutorials during the Easter break.
My suggestion is for you to get as much work as you can done before the tutes so that you can maximise this opportunity for you to get some tech support.
Please refer to the ARCH1101 course blog for the details.
Cheers
If you are having issues with Sketchup, you will be glad to hear that Jeremy Harkins and Rosamond Kember have agreed to provide extra Sketchup tutorials during the Easter break.
My suggestion is for you to get as much work as you can done before the tutes so that you can maximise this opportunity for you to get some tech support.
Please refer to the ARCH1101 course blog for the details.
Cheers
Monday, March 25, 2013
Week 4
Hello boys and girls,
Some of you have posted some beautiful textures on your blogs, I have not commented on any of them as I am saving my comments for when I see them on your sketchup model. I find that the most important part of the textures is how intelligently you use them to highlight your architecture.
Having said that, I would like to see 3 types of hand drawn textures on your sketchup models tomorrow. Please refer to your brief.
Some of you have made excellent progress on your models, I hope to see more tomorrow.
Once again, architecture is very much about the human journey and experience.
Jo
Some of you have posted some beautiful textures on your blogs, I have not commented on any of them as I am saving my comments for when I see them on your sketchup model. I find that the most important part of the textures is how intelligently you use them to highlight your architecture.
Having said that, I would like to see 3 types of hand drawn textures on your sketchup models tomorrow. Please refer to your brief.
Some of you have made excellent progress on your models, I hope to see more tomorrow.
Once again, architecture is very much about the human journey and experience.
Jo
Sunday, March 17, 2013
Hi Everyone,
As there are 18 of you, whenever you present you work verbally or post it on your blogs, I would like you to state the name of your clients and words, first and foremost.
Journey
As you design the spaces and especially staircases in your models, please think about the journey that one would make through your building. Remember that architecture is very much about spatial experiences. Ask yourself questions such as, What feeling does one get when he walks through this space/room/corridor? Are there windows or spaces below and above that give visual interest or break up the monotony of the space? What is the height to width ratio of the space? How does that ratio make one feel? How does this space relate to the rest of the spaces in the building in terms of function or form or rhythm? What is the material palette and what does this palette achieve?
Sketch
If you find it a bit difficult to tackle these issues in sketchup, don't forget your Moleskine. Pick up a pen and start sketching. Sketching might be a fast and effective way to put some ideas to pen and paper, leaving you plenty of time to model it in sketchup.
Brief
Have you thought about how and where your client would produce his work? What are his requirements? How do you think he would like to sell or exhibit his work to his customers? How does your space allow him to effectively and creatively do that? Have you allocated space for any staff he might have? Have you allowed your clients' customers to have awesome spatial experiences while approaching or within your spaces?
Other Studios
Please have a look at the other tutors' blogs, there are some really good advice that would be useful to you.
Please also look at other students' blogs. Having a look at good work could spark an idea of your own, and also give you a benchmark as to what you should strive for.
Staircases
You need to produce at least 2 pages for each staircase that you design. These sketches have to convey the design and detailing of your staircase clearly. Feel free to use different thickness pens if you need to show greater level of detail. Please arrange the sketches of both pages in a visually pleasing way. As a designer you need to ensure that anything you produce/display is well thought out and aesthetically advanced.
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